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MYTHOS   was a project I started at the end of my college career that turned into a complete capstone. The idea was to take stylized 3D models and utilize custom shaders and rendering techniques to achieve a comic book style look. Once the characters were modeled and had their custom shaders created, a comic book creator could simply pose the models into desired forms and hit render to achieve a consistent level of character portrayal. This idea is one I still enjoy playing around with today.